De Modules Notes
Attention : vous n'êtes pas identifié(e). Votre adresse IP sera enregistrée dans l'historique de cette page.
Cette modification va être défaite. Veuillez vérifier les modifications ci-dessous, puis publier si c’est bien ce que vous voulez faire.
Version actuelle Votre texte
Ligne 1 : Ligne 1 :
[[Mutable_Instruments|Mutable Instruments]] Rings
 
 
=cordes sympathiques=
 
 
 
http://www.synthe-modulaire.com/t3363-mi-rings-cordes-sympathiques
 
http://www.synthe-modulaire.com/t3363-mi-rings-cordes-sympathiques
  
Ligne 11 : Ligne 7 :
  
 
Pour avoir une table d'accords plus "occidentaux", laisser le doigt appuyé longtemps sur le bouton de droite (il clignotte lorsque la deuxième table d'accords est active). On a alors le "power chord" au milieu, les accords majeurs à droite, mineurs à gauche.
 
Pour avoir une table d'accords plus "occidentaux", laisser le doigt appuyé longtemps sur le bouton de droite (il clignotte lorsque la deuxième table d'accords est active). On a alors le "power chord" au milieu, les accords majeurs à droite, mineurs à gauche.
 
How are sympathetic string combinations organized? Can we imagine a 'teleharmonic' mode on Rings?
 
 
These are different combinations of perfect fifths and octaves (so frequency ratios 1.5, 2, 3, 4, 6 ...), with a portamento between to have dissonant results.
 
 
To have a more "western" chord table, keep your finger pressed for a long time on the right button (it flashes when the second chord table is active). We then have the "power chord" in the middle, major chords on the right, minor chords on the left.
 
 
=Alternate modes=
 
 
'''Threesome'''
 
 
Hold the polyphony button for a few seconds. This enables a 3 voice polyphonic mode in which the notes bounce between the ODD / EVEN outputs according to an 8-step rhythmic pattern (O E E O E E O E).
 
 
'''2-op FM aka "It's still Bessel functions!"'''
 
 
Long press on the model selection button while modal synthesis is active (green).
 
 
STRUCTURE = frequency ratio.
 
BRIGHTNESS = FM index.
 
DAMPING = FM index and amplitude decay.
 
POSITION = Feedback path (no feedback at 12 o'clock).
 
IN goes into an envelope follower changing FM index and output amplitude.
 
 
'''"Western chords"'''
 
 
Long press on the model selection button when sympathetic strings model is active (orange).
 
 
The sympathetic strings are no longer tuned to perfect fifths or octaves, but instead, to chords.
 
 
STRUCTURE = chord.
 
 
'''"Karplusverb"'''
 
 
Long press on the model selection button when non-linear string model is active (red).
 
 
Adds a reverb, the absorption and decay of which follow those of the string.
 
 
source : https://www.muffwiggler.com/forum/viewtopic.php?p=2162610#2162610
 
 
=Easter Egg=
 
 
'''"Disastrous peace"'''
 
 
The actual Easter egg. Adjust the knobs:
 
 
[[Fichier:Rings-1.jpg|none|400px|thumb|Rings Easter egg]]
 
 
First, set the knobs as follows:<br />
 
Frequency: fully ccw<br />
 
Structure: fully cw<br />
 
Brightness: fully ccw<br />
 
Damping: centre<br />
 
Position: fully cw<br />
 
 
Attenuator knobs as per the image:<br />
 
Brightness: fully ccw<br />
 
Frequency: fully cw<br />
 
Damping: fully ccw<br />
 
Structure: fully cw<br />
 
Position: fully ccw<br />
 
 
Once knobs are positioned, a long press on the polyphony button (the mode button seemingly works as well?) initiates an orange/red flashing pattern on both the polyphony and mode leds.
 
 
This is an Organ/String machine synth, loosely based on the Roland RS-09. Up to 12 notes and 6 oscillators per note tuned one octave apart ("organ" = filtered square or "string" = sawtooth).
 
 
Polyphony button = chord size. From 10-note fat chords which cannot overlap because they eat all the polyphony voices... to 3-note chords which can overlap with the previous ones when they are retriggered. In other words, that's the maximum number of successive chords which can overlap - 1, 2 or 4.
 
 
Model selection button = FX. Long press to get a variation on the FX. Green = formant filter (less abrasive variant). Yellow = Rolandish chorus (Solinaish ensemble). Red = Caveman reverb (shinier variant).
 
 
FREQUENCY = root note. <br />
 
STRUCTURE = chord type. <br />
 
BRIGHTNESS = scans through various registrations (combinations of gains for the 6 oscillators) sorted by brightness. <br />
 
DAMPING = decay time, then attack time. Drones continuously when turned fully clockwise. <br />
 
POSITION = FX amount. <br />
 
 
The STRUM input triggers the envelope and allocates a new group of voices for the chord - and the previously played chord can still be heard if the "polyphony" setting is set to 2 or 4.
 
 
The V/OCT input controls the root note. If nothing is patched in the STRUM input, sudden changes on this input will also trigger the envelope / voice allocation.
 
 
IN : It goes into the FX (formant filter, chorus or reverb) - the amount of which is controlled by POSITION.
 
 
=Emilie's notes =
 
 
Also, it seems to me that because the modules can be used on their own (you can plug something in Clouds and get a signal on the out without any other module, and you can plug a trigger or V/O signal into Rings and get something on the outs), people tend to treat them as black boxes and don't experiment much with them.
 
 
Here's 10 things you can do with Rings that no video has shown so far:
 
 
* Create your own excitation signals with "long" signal chains like sample player -> VCA -> filter ; or envelope -> VCF -> delay.
 
* Feed back Rings' output into its FM input.
 
* Use simple noise as the excitation signal, and then shape the sound with an ADSR and VCA after Rings' output.
 
* Stack the sound of Rings on top of a more classic FM or subtractive tone.
 
* Use Rings' output to FM an analog sine or triangle VCO, then apply an envelope on this VCO coming from an envelope follower receiving Rings' output.
 
* Post-process Rings' output with a wavefolder.
 
* Use a crossfader to crossfade an external excitation signal (noise for example) with Rings' own output (feedback patch).
 
* Use a random source on all of its CV inputs to get drastic changes of timbre at each note.
 
* In non-linear string mode, send a negative CV to the V/O input and set frequency to the minimum to get a very low fundamental frequency - you get rhythmic-rate delay, and can use the module as a weird low-fi delay/reverb.
 
* Send a sawtooth or narrow pulse VCO into Rings' input, and use the same V/O sequence for both Rings and the VCO.
 
 
=unsorted=
 
 
polyphony :
 
 
1 = fat chord (8 notes), but when a new chord starts (trigger on STRUM or a change on V/Oct), it cuts the previous chord.
 
 
2 = slimmer chord (6 notes), but when a new chord starts, the old chord can still be heard.
 
 
4 = even slimmer chord (3 notes), allowing several consecutive chords to overlap (very obvious with DAMPING near 3 o’clock).
 
 
Brightness scans through various arrangement of the drawbars, sorted by brightness. The available registers are 8’ “dark square”, 4’ “bright square”, 2’ “bright square”, 8’ saw, 4’ saw, 2’ saw. “dark square” and “bright square” are the round (low-passed square) and reedy (high-passed square) waveforms found in divider organs. Big big influence was the Roland RS-09. And disasterpeace. So yes, that’s 72 oscillators smile
 
 
=videos=
 
 
https://www.youtube.com/watch?v=tdzcxgmOk3Q&list=PL54NASqAHmsTmsNZswDrWZKZ3GbDv7iOu
 
 
= Tago Mago Notes =
 
 
-- a sound source that delivers
 
harmonically rich signals and/or
 
noise is optional but VERY HIGHLY
 
recommended. Braids is probably a
 
great choice. A DIY uBraids is half
 
the HP and the same functionality
 
so that’s worth a look.
 
-- modulation. Brightness sometimes
 
wants an envelope, slow
 
modulation, a per-note velocity or
 
random value. Frequency wants a
 
subtle LFO sometimes or all-out FM
 
once in a while. Damping can be
 
gated for mute/sustain purposes and
 
doesn’t really need an envelope as
 
such. Structure can be sequenced, or
 
modulated for crazy stuff. Position
 
is lovely to modulate with an LFO or
 
envelope.
 
-- a feedback partner. A resonant
 
filter, delay or reverb should all work
 
well here. (For me, this is Three
 
Sisters, but Clouds is probably great
 
at it.) Feed Rings output to this, and
 
feed its output back to Rings input.
 
-- VCA is optional; you can just let
 
the resonator ring out fully according
 
to the algorithm and damping.
 
But putting a VCA after Rings gives
 
you a different sound (especially
 
with polyphony modes) than gating
 
damping, and you may want a VCA
 
for input (especially feedback).
 
-- if you’re into it, an external (contact)
 
mic and mci pre -- something
 
like Mikrophonie/Ears perhaps -- is
 
recommended by a lot of people. I
 
once made a very convincing, dynamic
 
snare drum by feeding Rings’
 
V/OCT input with a quickly moving
 
VCA, and its input with a piezo contact
 
mic in a wooden box through a
 
cheap Behringer mixer preamp.
 
---------------
 
So I found out a few days ago that
 
if you run the sympathetic strings
 
through a band pass filter, and then
 
sweep the filter frequency with a
 
synced AR envelope (a synced LFO
 
would work too), you can drastically
 
alter the character of this mode of
 
rings.
 
This does two things: one, it highlights
 
select frequency bands, and
 
softens the others, which helps wrangle
 
in some of the unruly overtones
 
in synpathetic strings mode; and
 
two, depending on what the filter
 
frequency is, it will create dynamics
 
in note attacks beyond that that can
 
be attained with the brightness knob
 
(I think, there was a lot going on in
 
this patch, I think that notes that
 
were struck within the frequency of
 
the filter sounded more clear and
 
sharp, while those struck outside the
 
frequency range were more subtle
 
and muted, but this could have been
 
more a result of the cv of the brightness
 
knob, but I don’t think so.)
 
After recording, I realized I had
 
Maths channel 4 cycling instead of
 
58/73 being triggered by my note gate, so
 
the filter sweeping is working more
 
like a phaser/wah pedal and it’s not
 
perfectly in time. Still sounds nice,
 
but it’s not “perfect” which makes me
 
a little sad.
 
It doesn’t work as well with modal
 
mode or inharmonic string mode. I
 
think this is because this effect really
 
needs a wide range of complimentary
 
overtones in the sound to have a nice
 
range to sweep through; I didn’t find
 
dissonant tones from the inharmonic
 
strings to be that pleasing, nor did
 
the modal mode have enough sonic
 
spread to really be effective.
 
----------------
 
Rings has a huge range on its own,
 
just feeding it varying CV into its v/
 
oct input. But by using an envelope
 
generator into it’s input, you can get
 
interesting results too. It pairs very
 
well with Tides, in that regard, which
 
has a very wide range of envelope
 
shapes. By carefully tweaking the
 
shape of the envelope going in Rings
 
input, I was able to get some kind of
 
“muffled drum mallet hitting toms”
 
sounds. Also, VCA’d or filtered noise
 
into Rings input is great. Shaping the
 
noise with a LPG or VCA/Filter, you
 
can get some fluty sounds (a bit of
 
work setting this right).
 
----------
 
I’ve been sending a CV out of either
 
the SQ 1 or Brains/PP ino Rings 1v/
 
oct and another CV out into Telharmonic
 
then into the input of Rings.
 
Tune em up for lots of nice resonant
 
feedback. Modulate the Tel timbre
 
section to draw out diffent “rings”.
 
Modulate Structure to drag the resonance
 
across a few scale degrees.
 
Another thing I am working on is
 
send Brains/PP tuned voltage out
 
into the 1v/oct on Rings with a /8
 
clock and a Rene sequence Q Out
 
to a VCO and into Rings in witha /4
 
clock. Pluk Rings with a /2 clock.
 
----------
 
Q
 
Would it, for example, work well with
 
a pinged filter as a source and if so is
 
the signal level critical, and how does
 
it respond to different pitches?
 
R
 
8-10Vpp is ideal, you can go up to
 
16Vpp. The higher the signal, the
 
higher the output. There’s a built-in
 
brickwall limiter to prevent very nasty
 
clipping.
 
It works better with unpitched
 
sounds (noise, bursts, clicks...)
 
I would recommend:
 
* Clicks from short AD envelopes.
 
Modifying the A and D time is akin
 
to softening/sharpening the strike.
 
* Noise through a VCF through a
 
VCA, with envelopes.
 
* Digital noise (Zorlon Cannon, Noisering)
 
- maybe through a LPG to
 
make it clicky.
 
* Anything percussive processed by
 
Clouds.
 
* Music Thing Mikrophonie
 
* Sample players!!
 
--------------------
 
Regarding polyphony, set the module
 
in 4-voice mode, turn damping fully
 
CW to get super long releases, and
 
just play your notes on the V/OCT
 
input - they will overlap without cutting
 
each other, that’s the point of the
 
polyphony mode. New trigger or new
 
CV will cut the least recently played
 
note and will start a new note - like
 
voice-stealing on polys.
 
Rings does bells, tubes, plates, membranes
 
etc - just don’t use the “string”
 
model, use the standard modal resonator
 
model (like Elements). BTW
 
Chromaphone uses modal synthesis
 
too, so you will get the same kind of
 
results with Rings - but with CV control
 
and “morphing” on the structure,
 
rather than selecting them from
 
a list.
 
Sympathetic string mode uses stacks
 
of octaves and fifths, within -1 to +2
 
octaves of the root, but there’s interpolation
 
between notes so you get
 
dissonant results inbetween.
 
------------------
 
Q
 
The manual says that new strings will
 
be strummed with changes to V/Oct
 
or sharp transients to the IN parameter
 
ONLY if there is nothing patched
 
to the STRUM input. Does this
 
mean, with a dummy cable patched
 
to strum, this won’t take place? Honestly,
 
this doesn’t really matter to me
 
either way, I’m just curious about
 
how the module works overall.
 
R
 
Yes, if you put a dummy cable in this
 
input, the module will be stuck on
 
the same string. The module won’t
 
be able to know if it’s a dummy cable
 
or if you’re just using a slowwwww
 
clock.
 
The general design philosophy for
 
this module is that whenever you
 
don’t patch an input, the module
 
tries to infer it from the other inputs.
 
For example, the STRUM trigger input
 
indicates string changes. If you
 
don’t provide it, the module will look
 
at sudden changes in the V/OCT
 
input to decide that a new string is
 
touched. If there’s nothing in V/OCT,
 
it’ll detect transients on the IN input.
 
Similarly, if nothing is provided in
 
the IN audio input, the module will
 
makes its own excitation signal by
 
waiting for triggers in the STRUM
 
input, or, if there’s nothing in this input,
 
by detecting sudden changes in
 
the V/OCT input.
 
----------------
 
Jtalton wrote:
 
what exactly happens when putting a
 
audio signal into the in?
 
No it doesn’t provide dynamics. The
 
audio input provides the excitation
 
signal for the resonator. This is what
 
you’ll hear “processed” by the resonator.
 
---------------
 
Q
 
With a long press on the right button
 
(orange led blinking), I’m hearing
 
some chordal stuff controlled by
 
structure... interesting sounds with
 
each of the different voice modes.
 
RL
 
ong press on the right button when
 
using the sympathetic string model
 
= STRUCTURE will select different
 
combinations of intervals between
 
the strings, this time recreating various
 
chord structures (the usual suspects:
 
major, minor, major7 etc...).
 
That’s actually what I have used for
 
the Elements firmware update!
 
59/73
 
me
 
about
 
this
 
won’t
 
slowwwww
 
for
 
you
 
look
 
input.
 
in
 
will
 
by
 
in
 
a
 
excitation
 
resonator.
 
button
 
hearing
 
by
 
with
 
when
 
model
 
various
 
for
 
---------------
 
Elements’ bow and blow exciters
 
are nothing more than enveloped,
 
filtered feedback or noise sent to the
 
resonator. So if you want to make
 
a blowing sound with a slow attack
 
with Rings, you feed enveloped, filtered
 
noise into the IN signal input,
 
and you get exactly the same results.
 
You have to stop consider Rings as
 
a voice or oscillator which needs to
 
be enveloped or post-processor. All
 
the work regarding time dynamics,
 
expressivity and gestures has
 
to be done on the excitation signal.
 
To make a flute sound softer and a
 
slower attack... you blow inside with
 
a slower attack.
 
Rings has a built-in exciter (with no
 
knob/CV) that generates bursts of
 
noise/filtered clicks, and which is activated
 
when you’re too lazy to send
 
something interesting in the IN audio
 
input. That’s what 90% of the videos/
 
audio clips of the module are using
 
because it’s convenient - it makes
 
Rings behave like a single voice. But
 
relying on that is missing the point of
 
the module - you really have to learn
 
how to synthesize excitation signals
 
with the rest of your system to create
 
sounds with Rings. The sounds you
 
get with the internal excitation tone
 
are of course very immediate and rewarding,
 
but you’d be really missing
 
the point of the module just to use
 
that (and I fear that people will get
 
tired of the module just because they
 
haven’t understood this point). All
 
the patching, learning and experimentation
 
is upstream of the module...
 
In case I haven’t been clear, let’s take
 
a silly subtractive synthesis metaphor...
 
Let’s say I have released last
 
year a VCO + VCF synth voice. Then
 
I release a VCF, but to make it useful
 
in small systems, I put a sawtooth oscillator
 
inside it, that is active whenever
 
nothing is patched into the VCF
 
input - so you can always get sound
 
sounds out of it. Would you conclude
 
that the VCF is more geared towards
 
“sawtoothey” sounds because of that?
 
Or maybe another image... Rings is a
 
gong with a little mallet attached to
 
it. The fact that the mallet is attached
 
to it and comes for free does not prevent
 
you from scratching it, bowing
 
it, rubbing it with all kind of tools or
 
throwing gravel at it...
 
----------------
 
I‘m repeating myself, but I had really
 
good results with little bursts of
 
either noise or rich waves, repeated
 
at sub- or audio-rate (going from one
 
to the other continuously is really interesting).
 
It’s a common technique
 
popularized by C. Roads (Pulsar synthesis).
 
You can achieve this with e.g.
 
Clouds, by freezing a buffer with rich
 
harmonic contents and having Density
 
around 11:00. You can also do it
 
manually with a short triangular envelope,
 
triggered by a square VCO
 
and VCA’ing another VCO or some
 
filtered noise. I also implemented
 
this in the standard VCO mode of
 
Tides Parasite, when you have Slope
 
anywhere before 12:00.
 
-----------------
 
EASTER EGG
 
- Miniature “Ominous voice” (Elements’
 
2x2 operator FM Easter egg,
 
but here just 2-operator FM) – accessed
 
by a long-press on the Resonator
 
Type button while in the “Modal
 
resonator” mode. I’ll embarrass myself
 
by trying to guess out loud what
 
exactly the knobs do from my rushed
 
session, but Frequency and Structure
 
appear to control the carrier
 
and modulator frequencies, Brightness
 
behaves like an FM modulation
 
index, Damping still controls decay,
 
and Position maybe does some kind
 
of phase feedback like on Elements.
 
- Chord mode – accessed by a longpress
 
on the Resonator Type button
 
while in the “Sympathetic strings”
 
mode. Explained in the MW thread
 
@BennelongBicyclist just linked.
 
- Simple reverb – accessed by a longpress
 
on the Resonator Type button
 
while in the “Modulated/inharmonic
 
string” mode. As far as I can tell, the
 
only knob that behaved differently
 
was Damping, which now controls
 
not only the resonator’s decay but
 
also reverb time. The other knobs behave
 
as they do in standard “Modulated/
 
inharmonic string” mode.
 
Finally, a long-press on the Polyphony
 
setting button causes its LED to
 
flash rapidly between yellow orange
 
and red, and seems to make different
 
notes alternate between the Odd and
 
Even outs (for, eg, stereo panning effects),
 
which in this setting sounded
 
the same to me in terms of partials
 
etc. I didn’t count the total polyphony
 
possible in this setting but it’s definitely
 
>1. This is “meta” in the sense
 
that the polyphony modes are — it
 
applies to all of the Resonator Type
 
states (including the 3 Easter egg
 
modes). Dunno if this is the actual
 
“meta” egg, though.
 
I didn’t check whether the CV inputs
 
take on different roles in these extra
 
modes, and I didn’t explore how the
 
additional modes interact otherwise
 
with the Odd and Even outputs or
 
with the audio input. All the extra
 
modes sound great, and the best part
 
to me is that the different polyphony
 
modes still work.
 
------------------------
 
Emilie posted these notes about the 3
 
modes for the draw-bar organ Rings
 
Easter egg on MW:
 
1 = fat chord (8 notes), but when a
 
new chord starts (trigger on STRUM
 
or a change on V/Oct), it cuts the
 
previous chord.
 
2 = slimmer chord (6 notes), but
 
when a new chord starts, the old
 
chord can still be heard.
 
4 = even slimmer chord (3 notes), allowing
 
several consecutive chords to
 
overlap (very obvious with DAMPING
 
near 3 o’clock).
 
Brightness scans through various arrangement
 
of the drawbars, sorted by
 
brightness. The available registers are
 
8’ “dark square”, 4’ “bright square”, 2’
 
“bright square”, 8’ saw, 4’ saw, 2’ saw.
 
“dark square” and “bright square” are
 
the round (low-passed square) and
 
reedy (high-passed square) waveforms
 
found in divider organs. Big
 
big influence was the Roland RS-09.
 
And disasterpeace. So yes, that’s 72
 
oscillators
 
--------------
 
60/73 Q
 
anyone know what exactly the position
 
knob is doing in the dual osc fm
 
mode?
 
R
 
FREQUENCY = carrier frequency
 
STRUCTURE = modulator frequency
 
ratio
 
BRIGHTNESS = FM amount
 
DAMPING = decay time for output
 
amplitude and FM amount
 
POSITION = You get classic 2-op FM
 
at 12 o’clock (FM on Braids). Turn
 
clockwise to add phase feedback
 
from carrier to modulator (FBFM
 
on Braids). Turn counter-clockwise
 
to add frequency feedback from carrier
 
to modulator (WTFM on Braids
 
- this one is chaotic!).
 
-----------
 
Polyphony :
 
= fat chord (8 notes), but when a new
 
chord starts (trigger on STRUM or a
 
change on V/Oct), it cuts the previous
 
chord.
 
2 = slimmer chord (6 notes), but
 
when a new chord starts, the old
 
chord can still be heard.
 
4 = even slimmer chord (3 notes), allowing
 
several consecutive chords to
 
overlap (very obvious with DAMPING
 
near 3 o’clock).
 
Brightness scans through various arrangement
 
of the drawbars, sorted by
 
brightness. The available registers are
 
8’ “dark square”, 4’ “bright square”, 2’
 
“bright square”, 8’ saw, 4’ saw, 2’ saw.
 
“dark square” and “bright square” are
 
the round (low-passed square) and
 
reedy (high-passed square) waveforms
 
found in divider organs. Big
 
big influence was the Roland RS-09.
 
And disasterpeace. So yes, that’s 72
 
oscillators
 
-----------------
 
QD
 
oes the IN affect anything or just
 
get mixed with the signal and routed
 
to whatever the position knob is doing?
 
Either way putting noise into it
 
is pretty nice.
 
R It goes into the FX (
 
formant filter,
 
chorus or reverb) - the amount of
 
which is controlled by POSITION.
 
----------------
 
ALTERNATE MODES
 
Threesome
 
Hold the polyphony button for a
 
few seconds. This enables a 3 voice
 
polyphonic mode in which the notes
 
bounce between the ODD / EVEN
 
outputs according to an 8-step rhythmic
 
pattern (O E E O E E O E).
 
2-op FM aka “It’s still Bessel functions!”
 
Long press on the model selection
 
button when modal synthesis is active
 
(green).
 
STRUCTURE = frequency ratio.
 
BRIGHTNESS = FM index.
 
DAMPING = FM index and amplitude
 
decay.
 
POSITION = Feedback path (no
 
feedback at 12 o’clock).
 
IN goes into an envelope follower
 
changing FM index and output amplitude.
 
“Western chords”
 
Long press on the model selection
 
button when sympathetic strings
 
model is active (orange).
 
The sympathetic strings are no longer
 
tuned to perfect fifths or octaves,
 
but instead, to chords.
 
STRUCTURE = chord.
 
“Karplusverb”
 
Long press on the model selection
 
button when non-linear string model
 
is active (red).
 
Adds a reverb, the absorption and
 
decay of which follow those of the
 
string.
 
In the “karplusverb” mode, the reverb
 
is tied to the parameters of the
 
Karplus strong model and cannot
 
be controlled independently (if the
 
string has a long decay and a lot of
 
absorption, the reverb will also have
 
a long tail and lots of high frequency
 
damping... you get the idea).
 
In the easter egg, the reverb is applied
 
to the string/organ synth.
 
So you cannot get the modal resonator
 
+ reverb combo of Elements.
 
-----------------
 
EASTER EGG
 
“Disastrous peace”
 
Adjust the knobs:
 
First, set the knobs as follows:
 
Frequency: fully ccw
 
Structure: fully cw
 
Brightness: fully ccw
 
Damping: centre
 
Position: fully cw
 
Attenuator knobs as per the image:
 
Brightness: fully ccw
 
Frequency: fully cw
 
Damping: fully ccw
 
Structure: fully cw
 
Position: fully ccw
 
Once knobs are positioned, a long
 
press on the polyphony button (the
 
mode button seemingly works as
 
well?) initiates an orange/red flashing
 
pattern on both the polyphony
 
and mode leds.
 
This is an Organ/String machine
 
synth, loosely based on the Roland
 
RS-09. Up to 12 notes and 6 oscillators
 
per note tuned one octave apart
 
(“organ” = filtered square or “string”
 
= sawtooth).
 
Polyphony button = chord size.
 
From 10-note fat chords which cannot
 
overlap because they eat all the
 
polyphony voices... to 3-note chords
 
which can overlap with the previous
 
ones when they are retriggered.
 
In other words, that’s the maximum
 
number of successive chords which
 
can overlap - 1, 2 or 4.
 
Model selection button = FX. Long
 
press to get a variation on the FX.
 
Green = formant filter (less abrasive
 
variant). Yellow = Rolandish chorus
 
(Solinaish ensemble). Red = Caveman
 
reverb (shinier variant).
 
FREQUENCY = root note.
 
STRUCTURE = chord type.
 
BRIGHTNESS = scans through various
 
registrations (combinations of
 
gains for the 6 oscillators) sorted by
 
brightness.
 
DAMPING = decay time, then attack
 
time. Drones continuously when
 
61/73
 
flashing
 
polyphony
 
oscillators
 
string”
 
cannot
 
which
 
abrasive
 
chorus
 
Caveman
 
various
 
of
 
turned fully clockwise.
 
POSITION = FX amount.
 
The STRUM input triggers the envelope
 
and allocates a new group of
 
voices for the chord - and the previously
 
played chord can still be heard
 
if the “polyphony” setting is set to 2
 
or 4.
 
The V/OCT input controls the root
 
note. If nothing is patched in the
 
STRUM input, sudden changes on
 
this input will also trigger the envelope
 
/ voice allocation.
 
IN is simply routed to the FX processor.
 
-------------------
 
Cordes sympathiques
 
Pour avoir une table d’accords plus
 
“occidentaux”, laisser le doigt appuyé
 
longtemps sur le bouton de droite (il
 
clignotte lorsque la deuxième table
 
d’accords est active). On a alors le
 
“power chord” au milieu, les accords
 
majeurs à droite, mineurs à gauche.
 
-------------------
 
* Create your own excitation signals
 
with “long” signal chains like sample
 
player -> VCA -> filter ; or envelope
 
-> VCF -> delay.
 
* Feed back Rings’ output into its
 
FM input.
 
* Use simple noise as the excitation
 
signal, and then shape the sound
 
with an ADSR and VCA after Rings’
 
output.
 
* Stack the sound of Rings on top of a
 
more classic FM or subtractive tone.
 
* Use Rings’ output to FM an analog
 
sine or triangle VCO, then apply an
 
envelope on this VCO coming from
 
an envelope follower receiving Rings’
 
output.
 
* Post-process Rings’ output with a
 
wavefolder.
 
* Use a crossfader to crossfade an external
 
excitation signal (noise for example)
 
with Rings’ own output (feedback
 
patch).
 
* Use a random source on all of its
 
CV inputs to get drastic changes of
 
timbre at each note.
 
* In non-linear string mode, send a
 
negative CV to the V/O input and set
 
frequency to the minimum to get a
 
very low fundamental frequency -
 
you get rhythmic-rate delay, and can
 
use the module as a weird low-fi delay/
 
reverb.
 
* Send a sawtooth or narrow pulse
 
VCO into Rings’ input, and use the
 
same V/O sequence for both Rings
 
and the VCO.
 
----------------------
 
) Braids output is into Rings input
 
2) Braids is set to “Bells” algorithm
 
3) Rings L and R outputs goes into 2
 
mixer channels
 
4) Ring’s is set to both Led’s yellow
 
(String algorithm) with the 2nd led
 
flashing (which when you hold it
 
down for a few seconds puts it into a
 
chord mode)
 
5) Turing Machine MK2 (smaller
 
version) is set to 3 bits, big knob set
 
to about 12:00 O Clock, while the 5
 
knobs to the left are set slightly randomly
 
6) Turing Machine’s main seq out is
 
double stacked with 2 cables going
 
out into 1) Braids trigger input and
 
2) Braids Timbre input with the Timbre
 
knob set to about 9:00 and the
 
Timbre Modulation knob set all the
 
way to the right for maximum CV.
 
7) Turing Machine’s V Output goes
 
into V Oct input to Braids.
 
8) Turing Machine’s #6 Pulse out
 
goes to Rings “brightness” input with
 
the CV knob at about all the way to
 
the right.
 
9) Peaks is my clock and is set to dual
 
LFO settings. LFO goes into Turing
 
Machine’s clock input, while LFO 2
 
goes into “Strum” input of Braids.
 
------------
 
Q I know the Damping affects decay
 
but is there anything in the module
 
that’ll sort out the attack, seems a
 
shame to run it through an envelope
 
and vca...?
 
R just excite it with something slower
 
than the internal trigger, maybe some
 
nice filtered noise or a jupiter storm
 
processed with a slow envelope, no
 
need for post-resonator vca unless
 
you want tremolo or gating thumbs
 
up
 
-------------------
 
Even the simplest group of modules
 
can create an exciter, spiked LFOs
 
and envelopes, filtered noise, glitchy
 
Oscs, resonant filters are all great
 
fodder for these modules
 
-------------
 
Q Position really shouldn’t affect pitch
 
in any of the settings, but Structure
 
definitely will. Consider it the same
 
as the Geometry setting on Elements,
 
they both function the same way
 
R Position: when modulated, this parameter
 
creates the same kind of
 
dancing notches in the spectrum as a
 
flanger/phaser, so it can give a feeling
 
of wobbly pitch or chorus. There’s not
 
much I can do here. You can’t make
 
something move rapidly in space
 
without getting these kinds of doppler
 
effects.
 
Structure: just like with Elements...
 
The module does not necessarily
 
generate harmonic timbres in which
 
the partials are regularly spaced (harmonics
 
at f0, 2 x f0, 3 x f0, 4 x f0).
 
Instead, we get bell-like or cymballike
 
timbres which are just clusters of
 
unrelated harmonics, for which there
 
is no clear-cut answer to the question
 
“which note is it?”.
 
When STRUCTURE (on Rings) or
 
GEOMETRY (on Elements) are set
 
to the position marked in orange in
 
the following picture, the partials are
 
regularly spaced (f0, 2xf0, 3xf0, 4xf0)
 
and the pitch is unambiguous. below
 
this point, the partial cluster together,
 
above this point they start spreading
 
(for example the second harmonic is
 
at 2.5 times the fundamental).
 
------------------
 
I’ve been having a lot of fun feeding
 
Rings’ input with noise from Dinky’s
 
Taiko. Voltage control over spectrum
 
and release gives a lot of control over
 
the sound. No control over attack
 
though, you’d need another envelope
 
for bowed sounds. But strikes
 
sound awesome. Hitting the Taiko
 
trigger and the strum with the same
 
trigger or different triggers are both
 
nice. And of course you can add the
 
digital oscillator section too, which
 
is cool, but I’ve had better luck with
 
pure noise.
 
62/73 I really love the way Rings can respond
 
just like a real stringed instrument.
 
Using a trigger that doesn’t hit
 
as often as your v/oct changes makes
 
fantastic hammer-on/ pull-off guitar
 
type sounds. And modulating position
 
is just like playing guitar at the
 
neck or the bridge. I was a guitarist
 
before I ever touched a synthesizer,
 
this feels like getting that acoustic instrument
 
back but with superhuman
 
control options
 
------------------
 
I find a VCA is essential with rings
 
for enveloping the audio into rings to
 
really get the most out of the unique
 
tone shaping abilities of rings. Maybe
 
its just me, i get very bored with the
 
internally triggered sound of rings...
 
if i want sounds that resemble “notes”
 
i send many things to a VCA Matrix,
 
and trigger envelope to the outputs
 
to rings using the same trigger signal
 
thats strumming rings... Works really
 
nice with a Radio Music module as
 
you can re-trigger the audio with that
 
same signal and get infinite flavors of
 
notes based on the audio in your radio
 
music module. Mult the envelope
 
to a filter for the audio too, so much
 
tone shaping ability.
 
So if you have a seuqncer like Rene..
 
QCV to Rings V/Oct. Mult the X
 
Gate to maths ch1 and Radio Music
 
reset, and Rings strum. Mult the
 
positive output of Maths ch1 to the
 
control input of the VCA, as well as
 
the fm of your filter, and the brightness
 
control on Rings. Send the Radio
 
Music audio output through the
 
filter and into the audio in of Rings.
 
Position the start point of radio music,
 
attenuverters of brightness and
 
filter fm, and obviously the envelope
 
A/D and VCA attenuation to shape
 
your note sound.
 
-----------
 
Some things to try with Rings:
 
- Instead of just letting it decay naturally,
 
pretend it’s a normal VCO and
 
send its output through a VCA controlled
 
by an envelope. It can lead to
 
interesting overlaps in polyphonic
 
modes, and slow attacks or abrupt
 
decays aren’t something we’re used to
 
hearing out of Rings. And of course
 
this also gives more control in FM or
 
Disastrous Peace modes.
 
- Set Damping low, and modulate it
 
with a gate or envelope. It’s a bit different
 
than using a VCA.
 
- With a continuous input from a
 
noise generator or VCO, set Damping
 
fairly low, Brightness to minimum,
 
and modulate Brightness with
 
an envelope.
 
-----------------
 
-- you can use the VCO to produce
 
signals for Rings input. Either use a
 
wave with a lot of harmonic content
 
(like a square), or sweep the frequency
 
of the incoming VCO, or both.
 
-- you can connect it to Rings’ V/
 
OCT input for some weirder stuff,
 
generally very noisy at high rates.
 
-- you can use it to FM Rings. Or for
 
a weirder variation, use it with Structure.
 
-- you can use it with a VCA to AM
 
Rings, or in a ring modulator, or a
 
comparator / analog logic to do similar
 
things.
 
-- you can use a square/pulse wave
 
into Rings’ strum input, but I believe
 
there’s a maximum rate.
 
-- you can use Rings to FM the VCO,
 
then feed that FM’d signal back into
 
Rings input.
 
-- you can slow the VCO down and
 
use it as an LFO, and then use it to
 
modulate position, frequency, structure
 
etc., or if it’s kind of steppy (like a
 
saw, square, or just fast enough) feed
 
it into V/OCT. I find Tides is pretty
 
great at that since there’s so much
 
control over its shape.
 
-- you can use Rings to sort of “support”
 
the VCO as an effect: have
 
it track the same frequency as the
 
VCO, mult the VCO output to Rings
 
input and a mixer, and Rings output
 
into the mixer but turned down so it’s
 
fairly subtle.
 
----------------
 
You can get many interesting excitation
 
sources by sampling a “hit” or a
 
“hit and scratch” (from Ears or Mikrophonie)
 
into Clouds buffer, then
 
pitching it up down, repeating it at
 
different rates with DENSITY, dissolving
 
it with TEXTURE..
 
-----------
 
I really really like putting a sequenced
 
oscillator into the in and another sequence
 
into the 1v/oct, and tuning
 
them up all nice. After reading this
 
thread I got the idea of running the
 
Oscillator into a VCA/clocked EG
 
and a delay or maybe phaser then
 
into the IN. THANKS fellow posters.
 
I have all my bases covered in my
 
system and wanted something fun so
 
I got Clouds. So much can be done
 
with it it’s no wonder it’s so popular.
 
I had some success turning the position
 
CW so it skips a few steps on a
 
sequence, creates some nice variety
 
and space. Add to that a little of that
 
lfo thingy for some percussion and
 
freeze it every 12-16 beats..
 
----------
 
One of my favorite new things to do
 
with rings/clouds recently is to send
 
them both into Warps. Use Rings to
 
process white noise/or a nice shifting
 
buzzy oscillator, put some sounds
 
into clouds buffer, vocals are a nice
 
example and hey presto. Some incredible
 
timbres when you use the
 
crossfolder and ring modulators.
 
Send lfo’s/pulsating envelopes to the
 
VCA’s to create some rhythmic variation
 
too. I’ve only had warps since
 
Christmas, but its changed the way
 
I think about patching immensely,
 
forced me to eek out every kink and
 
jagged edge in my waves looking for
 
interesting cross modulations, even
 
when not using warps itself. The little
 
clicks from clouds when the grains
 
have a harder edge is a cool thing to
 
run into rings as an exciter.
 
Warps opens up how I think about
 
sound sources and has forced me
 
into a refreshing place when I am
 
now thinking about seemingly “complete
 
voice” modules as just a piece
 
of a bigger puzzle; Rings and Clouds
 
being obvious and relevant examples
 
here.
 
**************************
 

Toutes les contributions à Modules Notes peuvent être modifiées ou supprimées par d’autres utilisateurs. Si vous ne désirez pas que vos écrits soient modifiés et distribués à volonté, merci de ne pas les soumettre ici.
Vous nous promettez aussi que vous avez écrit ceci vous-même, ou que vous l’avez copié d’une source provenant du domaine public, ou d’une ressource libre. (voir Modules:Copyrights pour plus de détails). N’UTILISEZ PAS DE TRAVAUX SOUS DROIT D’AUTEUR SANS AUTORISATION EXPRESSE !

Annuler | Aide (ouvre une nouvelle fenêtre)